This article is a report on the validation stage of Research and Development about Android-based educational games for social studies learning in elementary schools. The aim is to measure the validation of the developed product. This development is carried out with the consideration that instructional media, especially Android-based educational games, help teachers in creating independent, active, and creative learning that in line to the demands of 21st century competence in the 2013 Curriculum. Their use in learning makes learning more effective. The validators are media experts, material experts, and learning experts. The instrument used is a questionnaire for validation from each expert. The data are analyzed using a descriptive-quantitative method. The results show that the media is valid in terms of media, material, and learning. It can be concluded that the learning media for Android-based educational games for social studies learning in elementary schools is feasible to use and can be continued to assess its practicality and effectiveness.
EduGame, Android, Elementary Students