This study is aimed at: (1) module and video-based learning on blended learning, and (2) create student self-learning. This research uses the 4D model approach, including Define, Design, Develop, and Disseminate. Define the format and substance of the product. The design is opaque writing of product documents and expert reviews. Develop is empirical testing. Data were collected by students and analyzed by descriptive methods. The results stated: (1) 86% Blended Learning-based learning media can be followed by students (in very good categories), modules and video tutorials in terms of effectiveness and usefulness are in good categories. (2) The student self-learning (in terms of accuracy of applying ideas and creating the design) reached 79% (in good categories)..
development of learning media, blended learning