This concept paper discusses the gamification approach used by special education teachers in teaching and learning for students with special needs in primary schools. Gamification is a game-based learning consisting of rewards, points and achievement badges that help teachers create a fun learning environment. The main focus of this concept paper is to break down barriers faced by special education teachers in applying gamification approaches. Time factors and burden of work, training, perceptions and attitudes of teachers and facilities as well as support are obstacles identified in the application of gamification approaches to students with special needs. In addition, this concept paper also discusses the effects of using a gamification approach in teaching and learning for students with special needs. Suggestions were also made to increase the use of gamification approaches so that students with special need benefit from teacher teaching.
gamification, teaching and learning, students with special needs